I’ve been struggling with the SelectionService implementation for a while already. I found out that MSDN2 docs were missing the obsolete part of half of the SelectionTypes enum members. For the purpose of testing I replaced the M$’s default implementation in the DesignSurface with my own (ISelectionService is one of the replaceable services in the DesignSurface service container). The results were scary… Seems like the M$ implementation is doing either hardcoding crap or just pure magic. From the few tests made it doesn’t take advantage of the SelectionTypes enum at all. After a few days hacking on the service I gave up on coding a M$ DesignSurface compatible SelectionService. Infact I feel like I’ve wasted my time on that one – I don’t need a M$ DesignSurface compatible SelectionService. Here you go with the actual SelectionService source code. (it’s not final version of course 😉 )
//
// System.ComponentModel.Design.SelectionService
//
// Authors:
// Ivan N. Zlatev (contact i-nZ.net)
//
// (C) 2006 Ivan N. Zlatev
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if NET_2_0
using System;
using System.Collections;
using System.ComponentModel.Design;
using System.Windows.Forms;
namespace System.ComponentModel.Design
{
internal class SelectionService : ISelectionService
{
private ArrayList _selection;
private IServiceProvider _serviceProvider;
private IComponent _primarySelection;
public event EventHandler SelectionChanging;
public event EventHandler SelectionChanged;
public SelectionService (IServiceProvider serviceProvider)
{
_selection = new ArrayList();
_serviceProvider = serviceProvider;
}
public ICollection GetSelectedComponents()
{
return _selection.ToArray ();
}
protected virtual void OnSelectionChanging ()
{
if (SelectionChanging != null) {
SelectionChanging (this, EventArgs.Empty);
}
}
protected virtual void OnSelectionChanged ()
{
if (SelectionChanged != null) {
SelectionChanged (this, EventArgs.Empty);
}
}
public object PrimarySelection
{
get { return _primarySelection; }
}
public int SelectionCount
{
get { return _selection.Count; }
}
private IComponent _RootComponent
{
get {
if (_serviceProvider != null) {
IDesignerHost designerHost = _serviceProvider.GetService (typeof (IDesignerHost)) as IDesignerHost;
if (designerHost != null) {
return designerHost.RootComponent;
}
}
throw new InvalidOperationException ("No RootComponent");
}
}
public bool GetComponentSelected (object component)
{
return _selection.Contains (component);
}
public void SetSelectedComponents (ICollection components)
{
SetSelectedComponents (components, SelectionTypes.Auto);
}
// If the array is a null reference or does not contain any components,
// SetSelectedComponents selects the top-level component in the designer.
//
public void SetSelectedComponents (ICollection components, SelectionTypes selectionType)
{
bool primary, add, remove, replace, toggle, auto;
primary = add = remove = replace = toggle = auto = false;
OnSelectionChanging ();
if (_selection == null) {
throw new InvalidOperationException("_selection == null");
}
if (components == null || components.Count == 0) {
components = new ArrayList ();
((ArrayList) components).Add (_RootComponent);
selectionType = SelectionTypes.Replace;
}
if (!Enum.IsDefined (typeof (SelectionTypes), selectionType)) {
selectionType = SelectionTypes.Auto;
}
auto = ((selectionType & SelectionTypes.Auto) == SelectionTypes.Auto);
if (auto) {
toggle = (((Control.ModifierKeys & Keys.Control) == Keys.Control) || ((Control.ModifierKeys & Keys.Shift) == Keys.Shift));
if (!toggle) {
if (components.Count == 1) {
primary = true;
}
else {
replace = true;
}
}
}
else {
primary = ((selectionType & SelectionTypes.Primary) == SelectionTypes.Primary);
add = ((selectionType & SelectionTypes.Add) == SelectionTypes.Add);
remove = ((selectionType & SelectionTypes.Remove) == SelectionTypes.Remove);
replace = ((selectionType & SelectionTypes.Replace) == SelectionTypes.Replace);
toggle = ((selectionType & SelectionTypes.Toggle) == SelectionTypes.Toggle);
}
if (replace) {
_selection.Clear ();
add = true;
}
if (add) {
foreach (object component in components) {
if (component is IComponent && !_selection.Contains (component)) {
_selection.Add (component);
_primarySelection = (IComponent) component;
}
}
}
if (remove) {
foreach (object component in components) {
if (component is IComponent && _selection.Contains (component)) {
_selection.Remove (component);
if (component == _primarySelection) {
_primarySelection = _RootComponent;
}
}
}
}
if (toggle) {
foreach (object component in components) {
if (component is IComponent) {
if (_selection.Contains (component)) {
_selection.Remove (component);
if (component == _primarySelection) {
_primarySelection = _RootComponent;
}
}
else {
_selection.Add (component);
_primarySelection = (IComponent) component;
}
}
}
}
if (primary) {
object primarySelection = null;
foreach (object component in components) {
primarySelection = component;
break;
}
if (_selection.Contains(primarySelection)) {
_primarySelection = (IComponent) primarySelection;
}
}
OnSelectionChanged ();
}
}
}
#endif